![]() ![]() His third main attack is a few different swipes he will do with his hands. Watch out for this, and Stealth Dash away as fast as possible if you see it coming. He'll also bring down a few blasts of yellow heat from time to time, which will cause massive damage. They're pretty slow moving, and they're all timed in a synced manner, so they should be easy to avoid. These balls will cause damage, but also stun you. The most common is to throw three pairs of blue colored balls of light at you. The only problem is that your normal sword attacks will take forever to beat him. There's a small area in front of him that you can stand on to jump up and slash at him. The fight is difficult, but if you do things right, victory should be swift. This stage is simply a boss fight against Yatsurao. The key to this fight is to not stay in his way while he's active, or he'll tear you apart. If you get your sword powered, hit the boss with another shuriken, jump down and strike him from behind. Try and take them out as best you can while staying on the walls. If used from behind, it will pack quite a punch.Įventually some flying enemies will appear. If you can use your Ninjutsu, stick a shuriken in his back, get up close, and use the Ka'en magic on him. Throw a shuriken in his back, jump down and slash him as many times as you can before he starts having his way with you. Jump up on one of the side walls, and wait for Kizami to try and run past you. It's also extremely helpful if you have a nice supply of Makimono when the fight starts. ![]() You need to use the walls surrounding the area to your advantage. Remember, you never have to kill anyone, so if it's easier to get by without fighting, then do so. Work your way down each corridor until the end of the level. Most of the rest of the level is just variations on everything else, and it plays out in a very point to point manner. ![]() An uncharged sword will take quite a few hits to kill him, but a charged sword will only take a couple. He's also slow, so the best way to deal with him is to take out anything else around him, and then use the charged sword to chop at him. He's huge, has a couple heads, and carries a very big stick. He first pops out of a large black hole that appears in the ground. It's always a good idea to keep the Stealth Dash for last second purposes, as it can save your life in an accidental slip. Jump again to grab on, or use the Stealth Dash if necessary. Jump once to let yourself fall, but stay close to the wall. In these sections, you must climb around the walls to take out stone pillars. There are a couple sections where there aren't any platforms to stand on other than where you come in, and where you leave. Grab that, then destroy the stone pillars. To the upper right of the door is a Secret Item. You'll next work through a large room with security lasers. Again, smash the stone pillars and move on. The next section plays the same as the last bridge section, but the bridges are laid out slightly different. Take out all the stone pillars and move through the gate. Just fall off the end of each of them to reach the next level below. If you're feeling a little anxious in these areas, you can just jump down to the ledge that leads onward.Īfter a few of these sections you'll come to an area with some bridges. Watch out for flying enemies that will shoot at you, and be careful not to fall off the edge of the platforms and into the water. Keep doing this until you get to the next ledge, and continue the level. If you stand on the platform, it'll lower down, and you can move to the next. Keep moving down the shafts until you reach an area with some platforms. It's not necessary to kill anything here, so don't worry about fighting unless you need to. Simply jump over or run under them, whichever is appropriate, and keep going. This level starts out with some security laser beams.
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